Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback. Our Unturned servers give you complete access to all the servers files, with access to the configuration files built straight into our control panel and a web console viewer for easy configuration using the command line.
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A Listen Server is one where the host joins the game at the same time as the players. The server is hosted only while the host is connected. If the host leaves, all players get disconnected. When creating a listen server, one person must be the "host" and the others connecting to the host are the "players" or "clients. Listen servers are only supported in Unturned classic , and cannot be hosted in Unturned version 3. The most common methods of server hosting are the "port-forwarding" method, the "Hamachi" method, and the local LAN method between players on the same network. This method does not require any of the players to download any special software; however, it does require that the host expose their IP to all the players. If you are hosting a server from your home PC, it is usually not wise to use this method as a public server since it will expose your IP to the public. The port-forwarding method is still useful for playing with friends as it avoids the need for separate software.
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A video created by nelson that covers the basics of a windows server setup using the dedicated server app. The video does not cover Linux-based hosting or Port Forwarding which is required for internet-accessible servers. Installation on Linux varies by distribution and your admin preferences, so refer to Valve's Linux Documentation. Once downloaded, run the steamcmd. This is where all save data and configuration files are kept. Changing the MyServer ServerID in the batch script can be done to run multiple servers at once, or to keep save data separately.
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